﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ZyGames.DZPocker.Model
{
	public class AnalyseResult
	{
		/// <summary>
		/// 四张的数量
		/// </summary>
		public int ForCount = 0;

		/// <summary>
		/// 三张的数量
		/// </summary>
		public int ThreeCount = 0;

		/// <summary>
		/// 两张的数量
		/// </summary>
		public int TwoCount = 0;

		/// <summary>
		/// 单张的数量
		/// </summary>
		public int OneCount = 0;

		/// <summary>
		/// 四张列表
		/// </summary>
		public int[] ForLogicVolue = new int[1];

		/// <summary>
		/// 三张列表
		/// </summary>
		public int[] ThreeLogicVolue = new int[1];

		/// <summary>
		/// 两张列表
		/// </summary>
		public int[] TwoLogicVolue = new int[2];

		/// <summary>
		/// 单张列表
		/// </summary>
		public int[] OneLogicVolue = new int[5];

		/// <summary>
		/// 四张列表
		/// </summary>
		public int[] ForCardData = new int[5];
		public int[] ThreeCardData = new int[5];
		public int[] TwoCardData = new int[5];
		public int[] OneCardData = new int[5];
	}
}
